Companies that are still digging their heels in when it comes to forming a fully coherent bring your own device (BYOD) policy may well be forced to change their minds, all because of the popularity of the recently released Pokemon Go app, which arrived on UK shores last week.
Although it's still early days yet, the app has already become more popular than social media platforms such as Twitter and Facebook, and seems to be on just about everyone's smartphone right now.
But while the thrills of catching Pokemon in your real-life surroundings may be a fun prospect for players, there is little doubting that it is proving to be something of a headache for those in charge of corporate IT systems.
Firstly, there is the issue of malware. As the release of the app was staggered over various countries, there were a number of mirror apps released ahead of official launches.
However, this has created a risk of malware, which gives hackers an open backdoor into smartphones.
Secondly, because users sign into the app through their Google account, the app often has access to everything within those accounts, whether it happens to be emails, documents or pictures. Access to it all can be done without any permission.
If your company has a substantial number of employees, there is a strong chance at least one of them is already playing Pokemon Go on their smartphone.
If that handset is also being used for work purposes, there could be other problems surrounding the safety of data.